Posts belonging to Category 'Goals'

July 31, 2010 | Posted by Rob
Hello all you beautiful people. It’s been a while since my last post here. A lot and not that much at all has happened since the last post. I’ve tried out quite a few games and been reading through 10-year old Game Developer magazines. I’ve also gotten up to speed on general iPad/iPhone development using [...]
Categories: Game Development, Goals, Reviews |
Tags: Assassin's Creed, Bill Dudney, Chris Adamson, freelance, Game Developer Magazine, Game Developer's Conference, Gaming, Goals, iOS, iOS SDK, iPad, iPhone, iPhone SDK Development, Jimmy Neutron: Attack of the Twonkies, Kirby Air Ride, Muramasa: The Demon Blade, My Little Brother, NickToons Unite!, Open Season, Review, Sonic & Knuckles, Sonic Heroes, The Pragmatic Programmers, World of Warcraft |
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December 29, 2009 | Posted by Rob
I found a stack of old Game Developer Magazines. I’m planning on going through them the next few months and seeing if any of them still contain any relevant information. I’ll let you all know if I find anything.
Just started working on a new prototype for the week. If you’ve ever played the web game [...]
Categories: Goals |
Tags: 2010, Game Developer Magazine, Goals, New Year, Prince of Persia, Psycho, Rapid Prototyping |
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September 30, 2009 | Posted by Rob
Today I’m writing to ask for your help. I put together a little cause marketing deal with the Association of Zoos and Aquariums to help raise them $10,000. So far we’ve managed $4,000. If you take a look at the left-hand side of the blog, you can see a meter representing out progress so far.
The [...]
Categories: Goals |
Tags: Association of Zoos and Aquariums, AZA, Charity, Red Rover Games, Safari Sketch, Tom Martinez Jr. |
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September 14, 2009 | Posted by Rob
I will be posting weekly game prototypes soon. The purpose of these prototypes is twofold: 1) to quickly try out gameplay ideas in an effort to find something cool that people will enjoy playing and 2) to practice and improve my game development skills.
The idea comes from my time at the Game Developer’s Conference last [...]
Categories: Game Development, Goals, Prototypes |
Tags: Beginnings, Crayon Physics, Crayon Physics Deluxe, Experimental Games Project, Game Developer's Conference, Game Development, GDC, Goals, Indie Game Development, Klooniegames, Rapid Prototyping, Tower of Goo, World of Goo |
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March 12, 2009 | Posted by Rob
It’s been almost a year since I first thought I would finally sit down and start a blog. I wrote one post . . . and it was a post about starting a blog. So obviously that whole plan has not really gone anywhere . . . until now!
I’ve decided to change the format and have the [...]
Categories: Goals |
Tags: Beginnings, Blogs, Goals |
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