Personal Prototyping Challenge

I will be posting weekly game prototypes soon.  The purpose of these prototypes is twofold: 1) to quickly try out gameplay ideas in an effort to find something cool that people will enjoy playing and 2) to practice and improve my game development skills.

The idea comes from my time at the Game Developer’s Conference last spring.  I attended the Indie Developer Track and in many of the sessions the successful developers talked about how much rapid prototyping they did.  The guys who put together World of Goo found the idea within a prototype called Tower of Goo that they put together in a graduate course.  The goal of the course was to put together a new prototype each week of the class.  Crayon Physics Deluxe came from a prototype called Crayon Physics that turned out to be an extremely popular prototype on its developer’s page.  The developer decided on his own to put together monthly prototypes (inspired, I believe, by the aforementioned graduate class idea).  There were several other examples of developers who did regular rapid prototyping “discovering” successful game ideas, making me realize that one of the advantages that independent developers have is their flexibility and freedom to blow through dozens or hundreds of ideas quickly.

With all that said, I’ve started my own weekly prototyping schedule.  I will be posting my results each week for all to try out and comment on.  Some will be fun, some not, and hopefully one gem of a concept will surface that really shines for people.

~R

Currently Playing: The Beatles Rock Band, Guitar Hero 5

Guitar Hero 5

So the Guitar Hero Van Halen promotional offer reeled me in (or, more accurately, reeled my father in — he really wants the Van Halen edition) and I bought the Guitar Hero 5 bundled with the latest Red Octane guitar.  I’ve had a chance to mess around with it a bit and thought I’d share my initial impressions.

First off, I love the new party mode.  Talk about getting into a game with no fuss!  Instead of a main menu, the latest Guitar Hero goes straight to loading up one of the songs from its library.  If you just want to start rocking out, simply grab an instrument, press the appropriate button, choose your difficulty and go.  Sounds normal in description, but the difference is the song has still been playing the entire time you’ve been setting yourself up.  When your friends have their acts together, they can join in at anytime without you having to stop the song to add them in.  If you didn’t like the difficulty you were playing, change it on the fly.  It doesn’t effect anyone else’s play.  If you happen to have more than the usual two guitars (’cause your buddy brought his axe over, too), play with three or even four guitarists.  It all works very smoothly and I think it’s an outstanding feature to add for those times when you just want to get some songs going and you don’t want to have to run an election to figure out which song everyone’s playing next.  In party mode, when the song’s over, it picks a new one randomly and just starts it right up (showing off everyone’s performance scores while it loads).  Pretty nifty.

The play is just like the previous Guitar Heros, though I could swear there are a lot more chords than the previous games.  Also there are now flaming note sections.  I don’t know what they’re for yet, but I assume they’re something like the band unison sections in Rock Band 2.  There are also interesting little challenges in the Career mode that go along with each song.  Things like upstrumming all of Gamma Ray on bass or trying to whammy the long notes as long as possible on In My Place.  Kinda fun.

The biggest drawback to the game has just been the lack of tunes that I have a great desire to play.  When I first threw it in and flipped to Quickplay (which has most or all of the songs unlocked by default thank you very much!), I was skipping over dozens of songs to find a single one that would be interesting.  I can’t recall anything (except maybe Song 2 or the Santana tune) that I really REALLY wanted to play.  That part was disappointing.  Neversoft did give us players the option of importing some (not all . . . boo) of the songs from World Tour.  It also requires a small licensing fee (like Rock Band), but at least it fleshes out the Guitar Hero 5 library a bit so you can play with the great features the latest edition of the franchise adds.

Oh, and on a side note the faux-sparkly red Fender knockoff guitar that came bundled with the game feels really nice.  It seems quieter than it’s World Tour brother and I like the soft grip they’ve added on the strum bar and directional knob.

All in all I still love these games and I can’t wait for The Beatles Rock Band tomorrow!

Rock on,

~R

Currently Playing: Guitar Hero 5

Hello, World!

It’s been almost a year since I first thought I would finally sit down and start a blog.  I wrote one post . . . and it was a post about starting a blog.  So obviously that whole plan has not really gone anywhere . . . until now!

I’ve decided to change the format and have the subject of my blog be more broad than I’d originally intended.  If you know me, you’ll be quick to note that this idea fits my style exactly.  I’m a bit of a renaissance man, a jack-of-all-trades, and in the classic fashion, a master of none.  So instead of focussing purely on game development or chronicling my journey to find wealth.  I’ve decided to simply talk about all of it.

My goal is not to create an online diary of my daily activities.  Instead, I’d like to create a place that presents ideas that I find interesting, things I find funny, stuff that I find to be stupid, and, hopefully, items of interest to other people.  I want to start conversations that can lead to better understanding of the topics I’m interested in and probably even some that I’m not.  My main areas of interest will be developments in game design and gaming news, pursuing the holy grail of financial freedom, and things that are funny.  I will probably show off some dancing at times as well.  It depends on how much I like you. ; )

I’m hoping to make this a daily thing or at least weekly.  We’ll see how it goes.  Until next time!

Cheers,

~R